Txcizware Rob Run cheats bring configurable aimbot, role-based player ESP, loot ESP and radar to PC. Choose target priorities, bones and smoothing, then identify cops, criminals, civilians and prisoners with editable role colours.
Filter drawers, loose loot, bags, loot nodes, cash, cargo, vehicles and grenades. Show available loot values, hide confirmed empty items and set a minimum value. Custom crosshairs, HUD widgets, camera and lighting controls, movement options, bullet tracers and saved profiles complete the Rob Run hack. Explore the feature cards and guides for the available controls and data limits.
Windows 10 / Windows 11
01. Aimbot & Targeting
8 Settings
- Optional aim key with adjustable activation delay.
- Five target-priority modes: Crosshair, Bone, Distance, Health and FOV.
- Target-bone selection and Bone Scan.
- Stick-to-Target control.
- Option to select non-visible targets.
- Maximum target distance: 25–1,000 metres.
- Adjustable movement prediction.
- Role-based target selection for Cops and Criminals.
02. Smoothing & Aim FOV
8 Settings
- Three basic smoothing profiles: Smooth, Balanced and Aggressive.
- Basic Strength and Humanized controls.
- Advanced Aim Speed and Assist Strength.
- Bezier control points, point count, random factor and endpoint noise.
- Aim-path and assist-point visualizer.
- Customizable path colours and fade timing.
- Targeting FOV circle with adjustable radius, colour and visibility.
- Dynamic ADS Targeting FOV with adjustable multiplier.
03. Player ESP & Roles
12 Settings
- Player boxes: Outline, Corner and Filled.
- Skeleton overlay.
- Player names, held items, gear and distance.
- Health bars and health percentages when available.
- Role labels: Cop, Criminal, Civilian, Prisoner, Other and Unknown.
- Editable role colours for player overlays and directional markers.
- Self, Target, Non-Target and Ally display filters.
- Criminals Only display filter.
- Ignore Non-Visible option and adjustable player render distance.
- Armour presence detection, with segment counts when detailed armour data is available.
- Loadout-value estimates when inventory data is available.
- Editable ESP preview layout, role preview, font size and preview zoom.
04. Loot, Vehicle & Grenade ESP
10 Settings
- Drawers and Containers.
- Loose Loot.
- Loot Bags.
- Loot Nodes.
- Cash.
- Cargo.
- Vehicles, including Cars and Helicopters.
- Grenades.
- Item names and distance labels with a maximum display distance of 300 metres.
- Box styles: 2D Outline, 3D Outline and 3D Filled, where bounds are available.
05. Loot Values & Colours
8 Settings
- Loot-value estimates (~$) and exact known cash amounts ($).
- Minimum Loot Value filter.
- Separate Show Unknown Values option.
- Hide confirmed empty or taken loot.
- Separate labels for unknown contents, unknown values and empty loot.
- Container and bag values based on available inventory data.
- Unknown contents supported for nodes and cargo.
- Three colour modes: By Value, By Loot Type and Single Color.
- Five editable value bands:
- Under $1,000.
- $1,000–$4,999.
- $5,000–$9,999.
- $10,000–$24,999.
- $25,000+.
- Separate colours for Unknown Values, Empty Loot, Vehicles and Grenades.
06. Radar & Awareness
8 Settings
- Radar with adjustable size, scale and blip radius.
- Compass bar with adjustable width, range, player and team markers.
- Directional compass with FOV clamping and distance scaling.
- Off-screen indicators and directional arrows.
- Adjustable off-screen marker size, padding and distance scaling.
- Snaplines with customizable start position, thickness and relationship filters.
- Role-based colours across Radar, Compass and Off-Screen Player Markers.
- Threat-warning widget with adjustable width.